A Beginner’s Guide to In–App Purchases
6 MIN. READ Creating an amazing mobile application is great but, making some profit with it, it’s even better. There is an interesting strategy to monetize an app,
6 MIN. READ Creating an amazing mobile application is great but, making some profit with it, it’s even better. There is an interesting strategy to monetize an app,
5 MIN. READ After creating a mobile app, you follow all the steps in the book to acquire users and increase the number of downloads. For that, marketers
4 MIN. READ Interstitial ads are one of the most popular mobile ad formats used by indie developers because of their high impression rate to increase downloads and
6 MIN. READ First of all, let’s say that a segment is a group of users chosen by a set of criteria, like age, country or preferences. User
11 MIN. READ While creating a mobile application, one of the biggest goals of a developing team is to get as many users as possible. But it is very
6 MIN. READ According to the analysis done by Uninstall.io, 94% of users uninstall mobile apps after 30 days from download. Yes, you spent hundreds of thousands of
6 MIN. READ Today, we are living in an interactive world. The days of boring apps are now past. Developers use dynamic methods to communicate important information to
6 MIN. READ If you’re creating an app, whether it’s a news app, a social app, or a game app, your key focus has to be to make
7 MIN. READ User Lifetime Value (LTV) is like its name shows, the average value of a user over his lifecycle with the app. Simpler saying this; LTV
4 MIN. READ You developed an amazing app that meets the need of its audience and engages with them. The next step you take into consideration is making
6 MIN. READ As we explained in the previous article, newly launched apps’ chances to be found is decreasing and ranking at top of any category is harder
7 MIN. READ Customer engagement with an app is probably the first and foremost thing you should think about before you launch an app. Let’s say, you launch